Create Breakable Objects
Drop .dff file here
or click to browseBreakable objects are props that shatter into pieces when hit — the lamp posts, fences, vending machines, windows and barrels you can smash all over San Andreas. Rockstar stores this behavior directly inside the model: a custom RenderWare section (the Breakable plugin) embedded in the DFF file describes every fragment, its geometry, its textures and how it flies apart on impact.
Drop any .dff model into the tool and it builds the BreakablePlugin data for you — no 3ds Max, no scripts, everything runs in your browser. Choose how the model gets split into fragments:
Then tune the break physics — fragment velocity, spread and gun-break behavior — and hit Preview Break to watch the object shatter in real time before exporting.
gta3.img with an IMG editor.data/object.dat — an object only breaks if it is listed there. Use the Copy object.dat Line button to grab it.Works with single-player GTA SA and mods built on it. Breakables are a San Andreas feature — GTA III and Vice City use a different system.
COL Creator — generate collision files for your models · COL Viewer — inspect collision spheres, boxes and meshes · Model Editor — edit DFF models and TXD textures in 3D · Model Database — browse 23,000+ GTA objects, filterable by breakable
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